Staff Picks: A video game, a card game, and a figurine to play with (or keep in the box)

Resident Evil 7: Biohazard

As our own Matt Gerardi pointed out in his terrific game-in-progress dispatches, Resident Evil 7: Biohazard wears its horror-movie influences on its bloodied, mold-encrusted sleeve: Genre fans who fight their way through Capcom’s latest booby-trapped funhouse will be rewarded with subtle (and not-so-subtle) references to The Exorcist, Alien, Saw, The Blair Witch Project, and the gooey body-horror classics of David Cronenberg. To be sure, encountering allusions to these touchstones is a big part of RE7‘s appeal; I never expected that I’d ever get to essentially “play” the infamous dinner-table scene from The Texas Chain Saw Massacre—and that it’d be nearly as scary as the real one. But for this longtime horror and Resident Evil junkie, the game’s most rewarding throwback may be to its own franchise roots. For all the fuss made about the switch to a first-person point of …

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