Open-world games are broken, and Nintendo spent 2017 trying to fix them

Earlier this year, I threw a temper tantrum. I was mid-way through Horizon Zero Dawn, a game of dazzling polish and exciting potential, and after a few hours of streamlined, mildly inspired introduction, I viewed with horror what the remainder of my time with the game would be: It was to be, yet again, …

Leave a Reply

Your email address will not be published. Required fields are marked *