Keyboard Geniuses: What can we learn from gaming’s sudden fascination with fabric?

Keyboard Geniuses is our weekly glance at a few intriguing, witty, or otherwise notable posts from the Gameological discussion threads. Comments have been excerpted and edited here for grammar, length, and/or clarity. You can follow the links to see the full threads.

The Dev Is In The Details

Earlier this week, Zack Handlen stopped by with a review of Unravel, a modest game about an adventurous creature made of yarn. Down in the comments, Wolfman Jew wondered if it, and other games with a strong focus on fabrics and fine details, is indicative of a greater, era-defining trend:

I’m wondering if we may be seeing a trend, from the obsessive clothing design of later Assassin’s Creed to Yarny and Yoshi’s Woolly World (Knack also fits here, even if we’ve all forgotten about it), in which this current era of games might be defining itself around …

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