Keyboard Geniuses: The only “true ending” to a game like Undertale is the one you choose
Keyboard Geniuses is our weekly glance at a few intriguing, witty, or otherwise notable posts from the Gameological discussion threads. Comments have been excerpted and edited here for grammar, length, and/or clarity. You can follow the links to see the full threads.
Talk About A Bitter End
This week, William Hughes turned an eye toward Undertale, a subversive throwback to classic Japanese role-playing games and one of the year’s surprise cult hits. (And before you even say it, yes, I’m just as surprised as you are that it took us this long to talk about the game. With an operation as small as ours, sometimes things just pass us by.) William was taken by Undertale‘s handling of choice and consequence, particularly the extraordinary lengths it takes to make your decisions stick and later rub them in your face. The essay inspired a lot of great conversation …