Keyboard Geniuses: One brave soul rises from the depths of hell to defend EA’s Dante’s Inferno

Keyboard Geniuses is our weekly glance at a few intriguing, witty, or otherwise notable posts from the Gameological discussion threads. Comments have been excerpted and edited here for grammar, length, and/or clarity. You can follow the links to see the full threads.

The Devil’s Advocate

This week, our resident art history buff, Nick Wanserski, dug up Dante’s Inferno—you know, Visceral Games’ 2010 video game adaptation of the most EXTREME cantica in Dante Alighieri’s epic poem—for an aesthetic analysis that compared it to Gustave Doré’s famous 19th century woodblock illustrations of the same classic text. The game was, and is, widely derided for a number of reasons—its similarities to the God Of War games, its comically sleazy marketing campaign, its very existence—but CedricTheOwl defended its story with a lengthy, close reading:

In the interest of full disclosure, I should mention that I …

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