Great Job, Internet!: Read This: How HD is a prop master’s private hell

Everybody knows that high definition makes sports look amazing, while also bringing out uncomfortable facial imperfections in local news anchors. What we might not appreciate is how all that extra resolution has complicated life for property masters–the people who make all of the stuff that actors use in movies, when they aren’t using the real thing. Bloomberg Business is taking examining the craft behind the objects we can all take a closer look at, thanks to 48 frames per second of HD.

The article begins, appropriately, with discussion of the original release of The Hobbit: An Unexpected Journey, which was filmed at 48 fps, and created a bit of controversy. The high frame rate was distractingly real, while exposing the manufactured origin of many of the props. Writer Alexander D’Aloia suggested that, “Gandalf’s staff resembles a hunk of brown plastic, and not a length of wood …

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