Game Review: Assassin’s Creed Chronicles cuts away the series’ fat in its promising debut

The first Assassin’s Creed was already an enormous game. And yet, every sequel since has set out to top the previous entry, adding even more gadgets to play with, even bigger cities to explore, and even taller things to jump from into even softer bales of hay. This “the same but more” approach to sequel design served Ubisoft well for years, but it just isn’t sustainable. It’s already giving diminishing returns. Last year’s Assassin’s Creed Unity got a critical thrashing across the board, and an abundance of bloat kept Rogue from being a real gem.

Assassin’s Creed Chronicles: China is an Assassin’s Creed from bizarro world. The first entry in a trilogy of side stories developed by Climax Studios, Chronicles takes the Assassin’s Creed formula and strips it until almost nothing remains. The lovingly recreated historical locations, the dense lore, and the …

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